Every guy has a secret burst target: the meal number that makes him explode. The range the target is drawn from scales with how busy the game is: in quiet hours it is roughly 1 to 100 meals, and during big rushes it grows (up to a few thousand), so a guy always lives long enough to be fun. The range is set only when a new round begins and never changes mid-round.
To prove we never move the target itself mid-round:
target from the current range and a random seed.fingerprint = SHA-256(seed:target). You can see it on the main page while the round is live.seed and target are revealed in the Hall of Glory data.SHA-256(seed:target) (e.g. in the browser console or any online SHA-256 tool, input format seed:target) and confirm it matches the fingerprint published before the round began.Because the fingerprint is public from the very first meal, changing the target afterwards would change the fingerprint, and everyone would see it.